Wednesday, June 27, 2012

TMX loader

[TMX tile format loader]
Today I have successfully completed the TMX loader for the tiled editor format .tmx. Only 1 layer is used for the tilemap and only supports orthogonal maps as the orientation input, everything thing else is ignored including objects which I'd rather manually code in the game. Reason for using this format is that it uses gzip compression for the tile datas and the resultant file is very small and efficient to use.Other benefits is that there is more freedom and performance with using the editor itself. Thanks to gooroo and illidari I've managed to get this done. It was frustrating at first but I finally nailed. Lets celebrate!

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